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PES2019 Stadium Tutorial || MjTs-140914

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First assign all texture in blender to easy setting-up in unity3D.

Field Meshes using shader "fox3DDF_Blin_LayerBl_SubNorm_MaskUV"

Material Properties

1. base texture
2. normal map from base texture
3. turf001_srm
4. turf001_lym
5. turf001_lbm
6. turf001_sb_nrm


This value extracted from field fmdl default KONAMI, but you can set manually or skip this.

MatParamIndex_0: {r: 53, g: 0, b: 0, a: 0}
URepeat_UV: {r: 1, g: 0, b: 0, a: 0}
VRepeat_UV: {r: 1, g: 0, b: 0, a: 0}
SubNormal_Blend: {r: 1, g: 0, b: 0, a: 0}
URepeat_SubNorm_UV: {r: 0.056, g: 0, b: 0, a: 0}
VRepeat_SubNorm_UV: {r: 0.056, g: 0, b: 0, a: 0}

Glass Meshes using shader "pes3DFW_Glass"

Material Properties

1. base texture
2. normal map from base texture
3. reflection texture


This value extracted from glass fmdl default KONAMI, but you can set manually if needed.

MatParamIndex_0: {r: 54, g: 0, b: 0, a: 0}
ReflectionColor: {r: 101, g: 0, b: 0, a: 0}
GlassColor: {r: 255, g: 0, b: 0, a: 0}
GlassRoughness: {r: 0.8, g: 0, b: 0, a: 0}
GlassFlatness: {r: 0.98, g: 0, b: 0, a: 0}
PCBoxCenter: {r: 0, g: 80, b: 0, a: 1}
PCBoxSize: {r: 280, g: 250, b: 250, a: 1}

 

Pitch Line Alpha Properties Texture use shader (fox3DDC_Blin)

1. line_alp
2. line_nrm
3. line_srm


Base Pitch Properties Texture use shader (pes3DDF_Pitch2019_V2)

1. pitch_alp
2. turf_nrm
3. turf_srm_alp
4. turf_bsm_alp_rgba32
5. pitch_detail_alp
6. turf_withers
7. none (unknown)
8. pitch_specular_mask


Mesh Group Properties

Pitch Line Alpha Element
Alpha = Decal
Shadow = Shadow

Base Pitch Element
Alpha = Parasite
Shadow = Shadow

Material & Texture info for TV

Material name "tv_large_c" for TVBox Large, "tv_small_c" for TVBox small

Use shader (pes3DFW_Constant_SRGB_Bill)


1. tv_dummy 
2. tv_dummy
3. tv_bill_wrap_00



Mesh Group Properties

TVBox Element


Alpha = Glass
Shadow = Glass OMBS

 

All texture can be found in sourceimages

Tested on Unity 2017.3.1p1 and Unity 2018.2.7f1

FMDL Studio v2 Unity Package: 

https://github.com/BobDoleOwndU/FMDL-Studio-v2/releases

 

 

Stadium template can be found here:

https://mega.nz/#!g3ZAjCxb!ZbPGq9rimlkcddvRXmIpdQx4mZAhPv7OQN0Q7DDfmAo

pass: evoweb

 

Pitch Template can be found here:

https://mega.nz/#!Y6ADFSAK!ypzAdFFmOfQWHaD7Fkn6RyBSZSj5xjqDEAqmHLilf18

 

Shader & Preset for TV
https://mega.nz/#!kqJzAYQZ!74fQtcdZ_Jsy66A4ZVvHZ5IkIOXCgCetGCjqyT5JCdY
 

PES Archive Tools
-Extract FPK/FPKD
-Compiling Fox2/Xml

https://mega.nz/#!A7BTiaQa!Px6x6UhrPwL75n4fy6nRwZksmMH2su6uFxMn7ekbHWU

pass: evowebonly

 

Credit: Atvaark

 


 

 

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Setting-UP FMDL

 

 

Tutorial Export Stadium

 

 

Tutorial Export Pitch Mesh

 

 

Tutorial export TV

Tutorials making mesh glass soon.
Other tutorial soon will be add.

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