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PES 2014 - Najava

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KONAMI OFFICIALLY ANNOUNCE PES 2014

 

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Konami finally releaed the official PES 2014 Announcement press release. You can read it in full below.

 

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Konami Digital Entertainment GmbH has revealed that its forthcoming PES 2014 title will mark a new beginning for the popular series, with an all-new engine allowing for the most comprehensive advance for the PES range since its inception

 

The PES Productions Team based in Tokyo have been developing a new approach to football for four years and can now confirm their new system uses Kojima Productions renowned Fox Engine at its core. The team have extended and enhanced Fox Engine to match the bespoke and complex demands of a football title.

 

Based on six founding standards, the new system has allowed every aspect of PES 2014 to be totally reworked, throwing off the shackles of previous limitations and allowing the PES Productions team to produce a game much closer to their vision of recreating the excitement and variety of a top-level match. The central theme of fluidity is based on the constant moving of players and switching positions which characterises the modern approach to football. PES Productions have looked at how matches ebb and flow, with player individuality key to a team's success, and well-drilled tactics helping underdogs produce giant-killing feats.

 

Working from the ground up, PES Productions have strived to rework every element of play, creating a fresh and energetic new standard for football titles. In addition to noticeably improved graphics and seamless animation, the thrust of the new system's power has been used to redefine the way football is played on a home system. Gone are the limitations imposed by dated animation systems and AI elements, and instead PES 2014 boasts a central core that perfectly mimics the skill and awareness that elevates the world's greatest players above their peers.

 

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Six central tenets combine to establish PES 2014 as a new benchmark in football simulations, governing everything from the way the player receives and controls the ball, the physicality of play, and the "feel" of match-day: the rush and euphoria or crushing lows that experiencing an important games can bring. As such, the key pillars on which PES 2014 is based are:

 

 

Learn all about PES 2014′s new engine and features! Working for more than four years on the new instalment of the PES series, the PES Production team has revealed the whole new system behind Pro Evolution Soccer 2014. Based on Kojima Productions’ Fox Engine, the game will feature new amazing graphics to recreate the excitement and variety of a top-level football match.

 

PES 2014 is based on six key elements that will define the physics and the features of the game:

 

 

TrueBall Tech: For the first time in a football simulation, PES 2014 will centre everything on the ball: how it moves, and how players use it. Physics of the ball, stature of the player, speed and height of the pass,… everything will be taken into account to recreate the most realistic football experience on a home system.

Motion Animation Stability System (M.A.S.S.): The players will also be an important part of the game with M.A.S.S. that will increase the realism of physical contacts between players, tackles and decisions taken on the pitch by the AI to have more open games while playing PES.

 

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Heart: Football is all about emotions and the support of the fans will now have an influence on the performance of the team, cheering and acting as the “twelfth man”. On the pitch, the performance of an individual player, good or bad, will also have an effect on the team, giving them a moral boost if he has a moment of individual brilliance; or forcing his teammates to support him if he is not doing well.

PES ID: Introduced in PES 2013, the Player ID system recreated faithfully the movements and skills of about 50 star players. In PES 2014, that number will increase greatly and will also apply to complete squads to replicate a team’s playing style.

Team Play: With the new Combination Plan, our users will be able set up a variety of different tactics in key areas of the pitch using three or more players. These players will make very different runs to exploit holes in the defence or midfield, using the flanks, curved runs, or overlapping play to make themselves available.

The Core: One of the biggest changes will be visual thanks to the new engine. Movements of the players, details of the kits, facial expression, stadiums,… everything will imitate reality. The flow of the match will also be improved with no more cut scenes after specific events. Finally, our fans will see changes concerning free kicks and penalties with more reaction from the defence and a more natural feeling.

 

 

Pro Evolution Soccer 2014 will also feature for the first time the Asian Champions League with new officially licensed clubs. Other tournaments and online elements will be part of the game but will be announced shortly.

 

Visually, the game will benefit from an incredible level of acuity, from the weave of the kits, through to facial movement, and a new animation process that offers slick segues from one move to the next, with no pauses or restrictions on control. Stadia will be faithful to real-life, with the entrances to the pitches recreated, crowds that move during the course of the game The new system also allows for a new light-mapping effect, adding a natural look to the proceedings. The flow of a match has also been improved, with tactical decisions made on the fly, and the removal of cut scenes after specific events.

 

Free kicks and penalties have also been radically changed. Control over free kicks has been expanded with decoy runs added and short passes now unrestricted. To counter, players can now move the position of their keeper for the kick, while the wall will react to the kick instinctively to block or deflect the ball.

 

Penalties now use a target guide that is changed according to the kicker's ability and where they intend to place the ball. The goal keeper can now opt to move ahead of the kick, sensing when the penalty taker is not particularly strong.

Edited by soul_eclipse

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Kako ce biti mocni stadioni u 2014, samo strukturu da ne promene

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Koliko sam ja primetio mislili su malo i na navijace :D,tako da ce i na tribinama biti extra.

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Samo jos kad bi bila Bundes Liga,jel su pricali nesto za to? da li ce je stavljati u 2014?

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Engleska nece biti sigurno, jer su produžili ugovor sa ea sports, a sto se tice njemačke, vjerujem da ce biti ali isto kao i engleska, dakle sa par licenciranih timova, a mozda naznaka da ce jedan od tih novih licenciranih timova biti Borusija iz Dortmunda je slika postavljena par postova iznad

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Kao i svaki pes do sada, uvek jedan do 2 najjvise kluba iz engleske ima licencu, ostali nemaju ugovore itd, e tako isto i za nemce. Malo glupo ali se isplati itd.

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očekujem potpuno nov pes u svkaom pogledu, ali neću da oćekujem nešto megalomazno da ne ispadne kao pes 2008 i na ovamo da ne mogu da se sastave do negde pesa 12 i 13 kao najboljeg do sad.

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PES 2014 Live E3 Event Scheduled 12 June od 10.40am -11.00h, sto znaci po nasoj satnici sutra 7.40-8.00h poslepodne !!!

izvor :

http://www.pes-patch.com/category/pes-2014-news-2

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PES+2014+(1).jpg

 

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Konami released six new PES 2014 screenshots to showcase PES 2014's new graphics and gameplay features.

 

PES 2014 is playable at E3 2013 which starts today. People who play PES 2014 are not embargoed, i.e. free to talk their opinion on the new Pro Evolution Soccer game.

 

The PES 2014 E3 Trailer will also be released very soon, as well as more screens, so they tuned for all the PES 2014 news.

Edited by soul_eclipse

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Trailer E3

 

[video=youtube;foGfXQ73jHw]

 

Gameplay Pes 2014 na 1:07:10!!

 

[video=youtube;DHNpfF2g7mI]

 

Podesavanje kamere:

 

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Face Bayern:

 

pes-14.jpg

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Izgleda ce ovo biti kao i do sada, dva dobra ne mogu nikako da se sastave, nadam se da grijesim

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Izgleda ce ovo biti kao i do sada, dva dobra ne mogu nikako da se sastave, nadam se da grijesim

Lep fudbal,grafika ocajna

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